The effect of puzzle games on the creativity of students

Mohsen Roshanian Ramin; Khadije Aliabadi; Ali Delavar; Hassan Rastegarpoor

Volume 8, Issue 32 , January 2023, , Pages 180-155

https://doi.org/10.22054/nms.2022.44342.774

Abstract
  Purpose: This paper aims to investigate the effect of puzzling computer games on the creativity of elementary school students. Method: In this research, a quasi-experimental design was a pre-test and post-test design with a control group, the statistical population was all elementary school boys in Islamshahr, ...  Read More

Adaptive Case Study 9 Educational Computer Games with Principles and Standards for Educational Computer Games Design

zahra nasresfahani; khadijeh aliabadi; esmaeil zareizavaraki

Volume 4, Issue 15 , November 2018, , Pages 287-321

https://doi.org/10.22054/nms.2018.26648.344

Abstract
  The current study is conducted with the purpose of analyzing the content of educational computer games based on principles and standards of game design. The basic questions of this research are as follows: 1. Are the educational computer games produced based on the standards of significant computer game ...  Read More

The effect of ICT-based media literacy education program on the knowledge at the second grade elementary school students

Leila Niazee; Esmaeel Zarehee Zavaraee; Khadijeh Aliabadi

Volume 2, Issue 7 , November 2016, , Pages 119-156

https://doi.org/10.22054/cs.2017.18039.147

Abstract
  This research aims to study the effect of Information and communication technology-based media literacy education program on knowledge in the second grade of elementary school students in Tehran of the academic year 2015-2016 .The research methodology was quasi-experimental. Research statistics subjects ...  Read More